O TRUQUE INTELIGENTE DE THE FIRST BERSERKER: KHAZAN QUE NINGUéM é DISCUTINDO

O truque inteligente de The First Berserker: Khazan que ninguém é Discutindo

O truque inteligente de The First Berserker: Khazan que ninguém é Discutindo

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General Khazan is a little like Guts, actually—at least in the fact that he says very little—and this is a revenge story after all. It's got some fun twists and turns, and I'm sure it'll be enjoyable for Dungeon Fighter On-line fans, but Khazan is too damn flat and unexpressive as a protagonist for me.

As with Demon's Souls, the game is a series of linear missions that you portal to via a hub, battling between each Blade Nexus (checkpoint) to open up shortcuts until you reach a final boss. Despite this soulslike structure, Khazan actually has a lot more in common with Black Myth: Wukong.

Este finesse do animação 3D pelo visual cel shading implementado usando a tecnologia Unreal Engine oferece deslumbrantes cenários de modo a qual ESTES jogadores sintam saiba como se estivessem assistindo a uma animaçãeste.

And if you don't like parrying or deflection? Each weapon has a whole skill section dedicated to dodge and post-dodge attacks, and you can even use some skills in place of a dodge to enhance their effectiveness.

Don't get me wrong; the combat is still very well designed, and 90% of missions primarily consist of that, so if you're enjoying smacking enemies around it might not bother you too much.

It's something I've always admired about Sekiro—how it pits you against bosses that force you to engage with its systems.

Its three weapons—a dual-wield sword and axe, a glaive-like spear, and a greatsword—each have dedicated skill trees, and its armour uses the same bonus system when equipping multiple pieces from a set.

Vejo isso Muito mais saiba como uma decisão para promover este desenvolvimento, já que tomar um mapa completo da muito Muito mais trabalho, porém junte isso ao fato por que as armas sãeste drops aleatórios de inimigos e o ímpeto por explorar diminui bastante, com um Colossal impacto até precisamente na atmosfera geral do jogo.

Khazan does a fantastic job The First Berserker: Khazan showcasing its anime-esque art style with dramatic boss sequences and cutscenes, but some of its areas feel strangely drab and I can't work out if this is just because of the colour palette. It's not like the game is badly optimised or anything and it ran perfectly for me, but sometimes it does feel a bit like the only places you ever visit are mines, ruins, and caves.

Since skills don't consume stamina, you use them to supplement attacking and defending like little cheats, letting you throw out combos almost like a fighting game to deal as much damage as you can in a short window.

Unlike Black Myth: Wukong, Khazan doesn't feel like a game you can brute force. But for those who are willing to engage, it has some of the best designed bosses I've seen in a soulslike, and rewards you for smart play.

Também igualmente similarmente identicamente conjuntamente temos personagens demasiado bem escritos qual acompanham este protagonista em a jornada e de que agregam demasiado bem para este conteúdo da história.

Enquanto enfrenta 1 mundo cheio do criaturas perigosas, ele deve resgatar a honra que perdeu, mesmo qual isso signifique combater este próprio exfoircito que outrora este respeitava.

You might think that's a weird criticism considering the genre—there are more important considerations than story—but that tale is front and centre in this game and far more prominent than in your regular soulslike.

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